COM 402
Media Aesthetics
Editing
I
Tertiary Motion
tertiary motion = sequence motion, perceived movement derived from
the changing of shots
transition = the moment of change between two shots
Through transitions, viewers usually perceive a movement of progressive,
visual development from shot to shot.
Tertiary Motion Functions
provides necessary links between shots (indicates a moment of change)
suggests interplay of vector fields
contributes to the rhythm and pace of production
guides viewer attention and feelings
supplies structural unity to the production
Goodbye tertiary motion, hello editing.
Editing
Editing
strongly shapes viewers experiences, even if they are not aware of it.
editing = the coordination of one shot with the next
In
commercial filmmaking, crews usually shoot a substantial amount of footage,
including several takes of each scene.
Footage
is screened, unwanted footage is discarded, and the remaining footage is
arranged and joined together (editing).
Continuity Editing
also known as invisible editing
(does not call attention to itself or remind viewer they are
watching a movie)
purpose is to create a smooth flow from shot to shot
Historically, this is the typical editing style of most Hollywood movies.
designed to tell a story clearly and coherently
We
will discuss this is greater detail next week.
Dimensions of Editing
Four General Areas of Control
graphic relations
rhythmic relations
spatial relations
temporal relations
Dimensions of Film Editing
Graphic Relations
purely pictorial qualities of a shot
patterns of light and dark, line and shape, volumes and depths,
movement and stasis
graphic match = linking shots through graphic similarities
similar shapes
similar movements
similar colors
Dimensions of Film Editing
Graphic Relations
graphically discontinuous editing = avoiding graphic similarities
from one shot to the next
mild discontinuous editing (part of the pictorial qualities may be
similar, while others are not)
shot/reverse-shot
stronger discontinuous editing = where a greater degree or all of
a shots pictorial qualities differ or even clash
Dimensions of Film Editing
Rhythmic Relations
the control of shot lengths in relation to one another
series of similar shot lengths can establish a steady beat of narrative
progression
series of successively lengthening shots can slow down narrative pace
series of successively shorter shots can quicken narrative pace
Dimensions of Film Editing
Rhythmic Relations
Editing rhythm can generate suspense or lessen tension.
Shot duration controls viewers time to grasp and reflect on what they
see.
Fast cutting can be used to build excitement.
action sequence
music video
TV commercials
Dimensions of Film Editing
Spatial Relations
Editing permits the filmmaker to relate any two points in space
through similarity, difference, or development.
similarity
A long shot establishes a setting, followed by a medium of shot of one
person (in that setting).
A close shot of someone looking at something followed by a shot of an
object implies that person is looking at that object.
cannon firing (cause & effect)
Dimensions of Film Editing
Spatial Relations
the Kuleshov effect = any series of shots that in the
absence of an establishing shot prompts the spectator to infer a spatial
whole on the basis of seeing only portions of the space.
neutral shots of an actors face followed by:
shot of soup
shot of nature
shot of dead woman
shot of baby
Dimensions of Film Editing
Spatial Relations
simultaneous action = emphasis of action taking place in difference
places at the same time
crosscutting = (parallel editing) cuts from one space to another
(implied)
from a German soldier to an American GI
from outside a besieged fort to inside the same fort
from a wagon train under attack to the rescuing cavalry riding to the
scene
Dimensions of Film Editing
Temporal Relations
control of time of a films action
plot manipulates story time by cuing the viewer to construct:
order
of a storys events
duration
of a storys events
frequency
of a storys events
Dimensions of Film Editing
Temporal Relations: Order
can alternate between past, present, and future
presumed story order
= 1-2-3-4
reverse order
= 4-3-2-1
flashbacks & flashforwards
Dimensions of Film Editing
Temporal Relations: Duration
real time = presenting presumed actual duration of story action
temporal ellipsis = shortening of plot (screen time) to present
story action quicker
punctuation = using a cut, wipe, dissolve, or fade to indicate
passing of time
empty frame = action leaves one frame and enters another,
indicating passing of time
cutaway = cut from action to other action and back, indicating
passing of time
Dimensions of Film Editing
Temporal Relations: Duration
temporal expansion = prolonging screen action beyond actual story
time (opposite of ellipsis)
overlapping = repeating partial story action through different
shots of same event
(e.g., character takes longer to fall to the floor than they would in
real life)
can also be done with slow motion (a function of cinematography)
American Beauty
Dimensions of Film Editing
Temporal Relations: Frequency
full-scale repetition of same event
can be two or more complete takes of same action
can build up tension in viewer expectations
Editing
Basic Transition Types
(special transition effects later)
cut = an instantaneous change from one shot to another
dissolve = one shot gradually replaces another through a
blending process of the two shots
wipe = a boundary line (or some geometric shape) gradually
moves over the frame, replacing one shot with another
fade-out = a shot gradually fades to black
fade-in = a shot gradually fades in from black
Cut
an instantaneous change from one shot to another
most common and useful of all transitions
invisible (occupies neither time nor space)
but we speak of it as if it were a visible change
Of all the transitions, cutting most closely resembles changing visual
fields by the human eye.
Cutting is the simplest and least obtrusive way of manipulating
screen density, space, & time.
Jump Cut
an image that jumps slightly from one screen position to another
during a cut
used to always be considered a production flaw
now used to indicate a brief time ellipses
reminds viewer they are watching a movie or TV show
effect can be lessened with a soft cut
Dissolve
one shot gradually replaces another through a blending process of
the two shots
temporary overlap
visible (occupies time and space)
can be long or short
appears smoother than a cut
temporary directional confusion of vectors
never ends a shotjust blends in a new one
good for suggesting sequence fluidity
a superimposition is merely a dissolve stopped midway
dissolves aid continuity (where cuts are rough or would not suffice)
dissolves act as a time bridge
Wipe
a boundary line (or some geometric shape) gradually moves
over the frame, replacing one shot with another
first image moves aside to reveal second image
creates its own motion vectors
Like the dissolve, wipes do not end shots; they advance new ones.
They often signal divisions between scenes and sequences.
Wipes often signal the end of one event and the beginning of another.
Fade-in
a shot gradually fades from black
usually signifies the beginning of a sequence
Fade-out
a shot gradually fades to black
usually signifies an end of a sequence
both suggest less energy than a cut
cross-fade
= quick fade-out followed by an immediate fade-in of the next shot
suggests a more obvious indication of a scene or sequence change than a
cut
Summary
editing = the coordination of one shot with the next
four dimensions of editing
graphic
rhythmic
spatial (Kuleshov effect, crosscutting)
temporal (ellipsis, expansion, continuity/invisible,
discontinuity)
basic transitions (cut, dissolve, wipe, fade-in & fade-out)